kiosk guide heresy changelog (5 march 2025):


ADDED

alethonym: pve A, pvp D, gambit S; overall A-
fair judgment: pve C, pvp C, gambit F; overall C-
SCORES CHANGED

le monarque: pve now S (was B), gambit now A (was B)
Extremely strong with artifact and with the new Storm's Keep Titan aspect

leviathan's breath: pve now B (was S)
Slightly less valuable choice as Volatile is easy to apply with any weapon and other heavy DPS alternatives such as Queenbreaker have risen

symmetry: pve now C (was B)
Off-artifact and somewhat power crept

jotunn: pve now B (was C)
Pretty good with the Particle Deconstruction artifact perk

the last word: pve now C (was B)
Plenty of Lucky Pants alternatives with more versatility and larger magazines available

bad juju: pvp now C (was D), gambit now C (was B)
Buffs to the lightweight pulse frame have made this weapon slightly less helpless at the first kill

anarchy: pve now A (was B)
Very strong with Storm's Keep and meta in currently relevant RAD encounters

trespasser: pve now B (was A)
The outstanding traits of this weapon are made less special by Void-focused artifact perks

delicate tomb: pve now B (was C), gambit now B (was C)
Received a substantial buff glowup and artifact support

centrifuse: pve now D (was C), pvp now D (was C), gambit now F (was C)
Near-fully deprecated by the newly released weapon Lodestar

red death reformed: pvp now Y (was X)
Inherits nerfs to the high-impact pulse frame

verglas curve: pve now C (was B)
Lost substantial artifact buttress

gifted conviction: pve now A (was B)
It is now viable to run Tempest Strike and Ascension aspects together, maximising the utility of this exotic

mask of fealty: pve now B (was A)
Lost artifact support

balance of power: pve now C (was D), pvp now C (was D), gambit now C (was D)
Newly-introduced synergy with Ascension allows for some fun off-meta playmaking

SCORES CHANGED (LEGACY)

Redrix's Broadsword: pvp now D (was C)
Inherits nerfs to the high-impact pulse frame

21% delirium: pve now B (was A)
Deprecated by new Watchful Eye seasonal machine gun


kiosk guide revenant changelog (18 november 2024):

META

- the author regrets the tardiness of the update this season. updates in future will hopefully revert to past schedule of no later than end of 3rd week of season
- on the plus side, guide is already robust for act 2 of revenant.
- in general, for the top 10 recommendations list, armour pieces will be ranked as if they had one gradation lower than their listed overall grade (e.g. B+ rather than A-) due to their class restriction compared to weapons.

ADDED

red death reformed: pve C, pvp A, gambit D; overall B-
perfect pitch: pve B, pvp D, gambit C; overall C+

- the following armour pieces are available from rahool's novelty focusing tab:
mask of fealty: pve A, pvp C, gambit B; overall B+
blastwave striders: pve C, pvp F, gambit D; overall D+
rime-coat raiment: pve S, pvp C, gambit C; overall B+

SCORES CHANGED

the last word: pve now B (was D), gambit now C (was F)
Major anti-combatant buff makes this weapon potentially relevant with Lucky Pants

tarrabah: pvp now B (was A)
Submachine Guns struggle in current PVP meta due to range pinching from the low end with special weapons and from the high end with Pulse Rifles

polaris lance: pve now S (was A), pvp now B (was A)
Return of Anti-Barrier Scout on artifact makes this once again the safest infinite ammo content clearer

legend of acrius: pve now A (was B)
Currently breaks barriers and offers an extremely high-damage complement to ever-dominant melee abilities

le monarque: pve now B (was A)
Buffs to alternatives like Fighting Lion and artifact inattention have chipped away at this weapon's dominance

izanagi's burden: pve now B (was A)
Rise of Envious Arsenal perk has lifted other combinations of weapon-swap DPS loadouts

thorn: pve now B (was A))
No artifact support and strong alternatives; collecting souls slightly harder in a PVE environment with more melee-range punishments

bad juju: pve now A (was B), gambit now B (was C)
Buffs have elevated this weapon to the strongest solo option for easy to moderate difficulty content

witherhoard: pve now C (was B), gambit now C (was B)
Area denial grenade launchers and new exotic Alethonym have displaced this weapon in the meta

symmetry: pve now B (was C), pvp now B (was A)
Weapon plays extremely well with current mix of artifact perks and activites in PVE; in PVP, TTK deficit and close-range issues restrict it

eriana's vow: pve now D (was F)
Weapon has received several rounds of buffs and is now technically equippable without ruining one's gameplay experience

anarchy: pve now B (was C)
Artifact support and utility on particular currently relevant boss fights

ex diris: pve now B (was C)
Substantial buffs and artifact relevance make this weapon a legitimate option in some activities

centrifuse: pve now C (was B)
Suffers from a lack of damage output compared to alternatives

tessellation: pve now C (was B)
A fun but costly option in a world where exotic primaries in particular are en vogue

duality: pve now B (was C)
Busts barriers and outputs high damage

balance of power: pvp now D (was C)
Decoy nerfs make players less likely to index on Threaded Specter aspect, although this exotic counteracts some of the nerfs

wish-dragon's talons: pvp now D (was B)
After the Shiver Strike buff, Strand lunge is now a hard sell for Titan PVP

speaker's sight: pvp now B (was S), gambit now B (was A)
Nerf has settled in as a substantial decrease in the oppressiveness of this exotic and consequently its usage

SCORES CHANGED (LEGACY)

null composure: pvp now C (was B)
Return of Zealot's Reward as craftable supersedes this weapon

veles-x: pvp now C (was B)
Aggressive Burst frame pulse rifles struggling to find a place in the metagame with buffs to Heavy Burst

komodo-4fr: pvp now D (was B)
Precision Linear Fusion Rifles are much less usable than Aggressives due to overpunishing flinch


kiosk guide final shape/echoes act 1 changelog (27 june 2024):

META

- moved general info and grading scale around in the document for space and organisation considerations
- rearranged the order of exotics in the list from alphabetical to the order they appear in the kiosk
- colour backdrop grouping has been added to identify which 'bin' of the kiosk an exotic falls in
- adjusted rare cost column for final shape changes
- added glimmer cost column by popular demand
- removed notes about sunsetting due to unsetting
- removed forsaken cipher notes as these exotics are no longer locked to purchasing forsaken
- moved additional notes to their own miscellany section

ADDED

wicked implement: pve C, pvp B, gambit C; overall B-
dragon's breath: pve A, pvp D, gambit C; overall B-
tessellation: pve B, pvp F, gambit B; overall C+
chivalric fire: pve D, pvp D, gambit B; overall C

- the following armour pieces only available from rahool's novelty focusing tab have been added since they also cost one exotic cipher and so are direct comparables to kiosk weapons:
balance of power: pve D, pvp C, gambit D; overall C-
gifted conviction: pve B, pvp D, gambit B; overall B-
hazardous propulsion: pve B, pvp C, gambit B; overall B
wish-dragon's talons: pve D, pvp B, gambit C; overall C+
mataiodoxia: pve C, pvp D, gambit C; overall C
speaker's sight: pve S, pvp S, gambit A; overall SS
- note: speaker's sight in the final shape is the highest overall rating an exotic has ever had on this list. proceed with caution, a nerf in an upcoming patch has already been confirmed.

REMOVED

hawkmoon: with the final shape xur rework, this exotic no longer costs an exotic cipher to purchase.

the following two exotic weapons were removed from the kiosk:
outbreak perfected
whisper of the worm
these weapons are craftable after the completion of their relaunched exotic missions.

the following pinnacle and ritual weapons were removed from the legacy gear section of the kiosk in the final shape:
wendigo gl3 (!!!)
nightshade
randy's throwing knife
loaded question
breakneck
hush
buzzard
point of the stag
random rolls of these weapons are obtainable from various ritual vendors. the author of this list would like to register a public objection to the removal of the wendigo gl3 curated roll, which offered the unique value proposition of disorienting grenades on a heavy grenade launcher.

SCORES CHANGED

4th horseman: pve now B (was C)
Extremely fast damage delivery has good niche utility against periodically spawned high-threat targets

acrius: pve now B (was A)
Muscled out of close-range damage meta by sword-focused seasonal artifact support

ager's: gambit now C (was B)
As supers get better, the super-eating function of this weapon gets worse

always on time: now A (was A+), added pvp grade of A*
Introduction of Skimmers makes owning this Sparrow ever-so-slightly less urgent; Sparrow Control playlist added to Crucible for-fun modes

anarchy: pvp now D (was F), gambit now D (was C)
Previous PVP rating in error; damage over time less useful in burst-damage Gambit meta

bad juju: pve now B (was D), pvp now D (was C)
Pulse Rifle buffs vault this weapon into a spot of potential consideration for content where combatant kills are plentiful

bastion: pve now B (was C)
Buffed to have some functionality in the perennially strong melee-based builds

centrifuse: gambit now C (was B)
Front-clear speed too slow for modern Gambit

devils ruin: pve now D (was C)
Artifact-provided Unstoppable Sidearm temporarily obviates a unique functionality of this weapon

erianas vow: pvp now C (was D), gambit now F (was D)
Niche application in PVP due to ammo system tweaks

ex diris: gambit now B (was C)
50% damage buff and area-of-effect Amplify application have some utility in this mode

jotunn: pvp now C (was B), gambit now C (was B)
Inability to swap in and out of this weapon easily makes it less effective as a surprise option

lumina: pve now B (was A), pvp now C (was B)
No Hesitations as legendary alternative reduces the size of this weapon's niche

monarque: pve now A (was S), gambit now B (was C)
Ineffective generation of Transcendence energy in Prismatic and rise of alternatives counteract Void damage artifact support

polaris lance: pve now A (was S)
Received a minor nerf and in an unsupporteed weapon archetype

quicksilver: pve now B (was S)
Substantially nerfed and Tangle generation currently very plentiful on alternatives

rat king: pvp now S (was A)
Top-notch choice for aggressive play in the Crucible

last word: controller pvp now B (was A)
Impact on Crucible has decreased organically over time

sleeper: pve now B (was C)
Underrated high-burst and bodyshot option

symmetry: pvp now A (was B)
Received direct buffs & strong in a healing-heavy Crucible meta

tarrabah: pvp now A (was B)
Strong in a healing-heavy Crucible meta

ticuu's: pve now C (was B), pvp now C (was D)
Deals its damage too slowly to be a factor in an increasingly high-direct-damage landscape

trespasser: pve now A (was B)
Arc weapons have strong incidental value in Prismatic loadouts to proc Amplified

truth: pve now C (was F), gambit now A (was C)
Received a large targeted buff returning this weapon to some semblance of relevance

verglas: pve now B (was C), gambit now B (was D)
Stasis updates substantially increase likelihood this weapon can be the correct choice

witherhoard: gambit now B (was A)
Damage over time less useful in burst-damage Gambit meta

worldline: pvp now C (was B)
Bubble-busting utility has become a little less relevant

SCORES CHANGED (LEGACY)

ascendancy: pve now D (was C), gambit now D (was C)
Proliferation of superior alternatives

reckless endangerment: pvp now F (was D)
This gun sucks

chain of command: pve now B (was C), gambit now D (was C)
Adaptive Munitions buffed in a Subjugator-heavy world

ecliptic distaff: pve now B (was A)
Superior alternative introduced from new raid

komodo-4fr: pve now F (was D)
This gun sucks

redrix: pve now F (was C)
Previous PVE rating in error

21% delirium: pve now A (was B), gambit now D (was F)
With the advent unsetting, this weapon returns as a PVE-relevant option for Arc machine guns

not forgotten (kiosk): pve now C (was F)
Magnificent Howl change

luna's howl (kiosk): pve now C (was F)
Magnificent Howl functionality change


kiosk guide 7.3.5 changelog (23 march 2024):

SCORES CHANGED

ager's scepter: pvp now C (was B)
To use the altfire of this weapon, things have to line up just so: having enough/any special ammo and having a super available on a now-longer cooldown

devil's ruin: pvp now B (was A)
Direct nerf in this patch to prevent this weapon from running away with the meta has limited it

eriana's vow: pvp now D (was C)
Bow nerfs indirectly affected primary use case of this weapon, as did special ammo changes

ex diris: pve now C (was D); gambit now C (was D)
50% flat damage (75% dps) buff helps this weapon get kills on weak targets to activate its secondary effects

manticore: pve now B (was C)
Damage and usability of this weapon in PVE was substantially buffed, although tankiness was nerfed

mida multi-tool: pvp now C (was D)
With lightweight scout buff and power reduction to sniper rifles, space has opened up for this weapon

verglas curve: pvp now D (was C))
Hit very hard by suite of bow nerfs

thorn: pvp now A (was S)
Still excellent in PVP but star dimmed somewhat by meta evolutions and range limitations of adaptive hand cannons as a whole

trespasser: pve now B (was A); pvp now A (was B)
Non-Solar energy primary weapons suffer in current PVE climate but in PVP special ammo changes create a lot of room for high-damage-output Sidearms to shine

adored: pvp now C (was B)
With Sniper Rifles consigned to more specialist use a mediocre example is less of a compelling pickup

last rite: pvp now C (was D)
Aggressive Scouts have carved out an ancillary but extant space in PVP due to their range and forgiveness

hush: pvp now B (was A)
Bow nerfs make it harder to get going with this weapon


kiosk guide season of the wish changelog (27 december 2023):

NEW FEATURES

- changed the average grade to an 'overall' grade that uses index matching on the sum of the 3 activity letter grades rather than taking their mean.
- - mainly, this allows for additional granularity in the overall rating.
- - fun detail: in the history of this kiosk list, only one kiosk exotic has ever earned higher thna an "A+" overall grade- tarrabah in season of the haunted before the solstice patch, which rated an overall S.
- in addition to standard top 10 tweaks with a new edition of the guide, added forsaken cipher note to applicable exotics.

ADDED

ex diris: pve D, pvp F, gambit D; overall D
malediction: pve C, pvp B, gambit C; overall B-

SCORES CHANGED

anarchy: pve now C (was B)
Has fallen further out of meta due to power creep, most recently introduction of Dragon's Breath

centrifuse: pve now B (was A), pvp now B (was A)
Arc weapons out of fashion in a heavily solar-focused season

delicate tomb: gambit now C (was B)
Relatively weaker option due to strength of seasonal bonuses

devil's ruin: pvp now A (was C)
Activates Radiant very easily and a top option in the newly introduced Checkmate meta

jotunn: gambit now B (was A)
Other options can have comparable or better AOE front clear with seasonal artifact

lorentz driver: pvp now C (was B)
Especially on PC, proliferation of 100% headshot rate snipers makes a precision weapon with a nonzero charge time inferior

the manticore: pve now C (was B)
No artifact support available for this non-AOE providing exotic primary

mida multi-tool: pvp now D (was C)
Legendary craftable counterparts with improved TTK via Enhanced Precision Instrument buff further crowd out this weapon

polaris lance: pve now S (was A)
Provides fantastic, unlimited, long-range damage and AOE with extensive artifact support

rat king: pvp now A (was B)
Firmly established as a strong 'rogue' option when paired with Disruption Break GLs

ruinous effigy: pve now C (was B)
Artifact changes mildly depreciate the relative value of this weapon

thorn: pvp now S (was B)
Significant buff to range and overflowing on soul pickups address this weapon's 2 core weaknesses

tommy's matchbook: pve now A (was B), gambit now C (was D)
Artifact support elevates an already high-lethality primary that provides Scorch and damage in spades

verglas curve: pvp now C (was F)
Previous rating slightly in error and some additional Stasis support in artifact

whisper of the worm: pve now B (was C)
Buffs elevate this weapon to a viable choice in certain stand-and-deliver raid or dungeon encounter types

null composure: pvp now B (was C)
Remains one of the top 2-3 void fusion PVP options in the game and the most accessible one

komodo-4fr: pve now D (was C)
Linear fusions are not currently heavily sought after, especially not ones as mediocre as this weapon

breakneck: pvp now C (was A)
Unique value of this weapon was directly nerfed with the recoding of the Onslaught perk; additionally reissued as a Gambit playlist reward

21% delirium: pve now B (was A)
While this weapon remains the strongest rapid-fire Arc machine gun, that distinction is increasingly dubious

hush: pvp now A (was B)
Stands out in a crowded field of PVP-focused bows as an option for Competitive and Checkmate playlists

ecliptic distaff: pvp now D (was F)
Far from the best PVP glaive but with general glaive buffs no longer worthless

kiosk guide season of the witch changelog (22 sep 2023):

GENERAL UPDATE NOTE

Lateness of update had to do with author being out for most of the beginning of Season of the Witch on honeymoon. We regret the delay.

ADDED

centrifuse: pve A, pvp A, gambit B
last rite: pve F, pvp D, gambit F

REMOVED

dead man's tale: now a free to play craftable exotic

SCORES CHANGED

fourth horseman: PVE now C (was B)
Special weapon exotics displaced by rise of primaries

ace of spades: PVE now C (was D)
Rising hand cannon tide lifts all boats

jotunn: PVE now C (was B)
Special weapon exotics displaced by rise of primaries

leviathan's breath: PVE now S (was A)
Firmly fixed in the raid meta, stunlocks many targets, anti-champ, extremely high damage...

lumina: PVE now A (was B)
With an exotic primary and especially a hand cannon now a typical loadout, this weapon's unique strengths require less of a tradeoff to access

the last word: controller PVP now A (was S), mouse and keyboard PVP now D (was C)
Fell out of the meta despite retaining strengths, with many other weapons gaining so much range they can play around it, and the continued vice grip of submachine guns on the PVP short-to-midrange

le monarque: PVP now B (was S)
Received a hefty nerf to its base damage capability, now a much more specialized PVP tool

polaris lance: PVE now A (was S)
Sunshot presents an even stronger alternative in same slot and niche

quicksilver storm: PVE now S (was A), PVP now B (was D)
Weapon has floated to top of the heap of exotic primaries in an increasingly exotic primary focused meta + received major PVP range bump

sturm: PVE now D (was F)
Rising hand cannon tide lifts all boats, even the leaky ones

thorn: PVE now A (was C), Gambit now C (was D); removed special note
Rapidly became one of the strongest weapons in the sandbox by hand cannon damage buff lifting it over its critical perk self-sufficiency point

tarrabah: PVE now B (was A)
No longer in a class of its own for primary weapon damage output

traveler's chosen: PVP now B (was A)
Evolution of meta to favour mid-range guns

witherhoard: PVE now B (was A)
Burst area-of-effect damage is currently ascendant over sustained area-of-effect damage, especially redundant with Sunbracers

hawkmoon: PVE now C (was D)
Hand cannon buff was major enough to affect all extant hand cannon options positively

salvager's salvo: PVE now C (was A)
Previous rating outdated as weapon has not been relevant since Starfire Protocol nerf

point of the stag: PVE now C (was B)
Improved reissue available from Iron Banner

breakneck: PVP now A (was B)
Auto rifle range buffs position weapon to be extremely powerful in 6s and Competitive

redrix's broadsword: PVP now C (was B)
Nerfs to pulses and proliferation of alternatives

the mountaintop: PVE now D (was B)
Previous rating in error

the recluse: PVE now C (was B)
Outclassed by more recent alternatives

edgewise: PVE now D (was C)
Outclassed by more recent alternatives

kiosk guide season of the deep changelog (1 june 2023):

ADDED

verglas curve: pve C, pvp F, gambit D
ecliptic distaff: pve A, pvp F, gambit B

SCORES CHANGED

rat king: pve now C (was D)
Previous rating adjustment left this weapon lower than its unique functionality merits

trespasser: pve now A (was C)
Extremely strong with arc-focused artifact perks and is now a major exotic primary player for most difficulties of content

worldline zero: pve now D (was F)
Buffed into decreased irrelevance

izanagi's burden: pvp now D (was F)
Previous rating in error

jotunn: pve now B (was A)
Artifact perks moved on

lorentz driver: pvp now B (was S)
Turns out everyone just wants to shoot Cloudstrike for an instant-kill version of the same thing

ticuu's divination: PVE now B (was A)
Came off artifact and some other buffed bow options have been eating its lunch

tommy's matchbook: PVE now B (was C)
Received some buffs and prevalence of healing now allows it to have a place as a high-damage-output primary

the manticore: PVE now B (was A)
Buffed but also moved off artifact. Weirdness of perk behaviour still a deal breaker for many players.

outbreak prime: PVE now C (was B)
Takes too long to build up any sort of respectable damage whne other guns do so much more

dead man's tale: PVP now A (was S)
Various nerfs as well as the continuing takeover of hyper-low-TTK legendary alternatives with acceptable usability accentuate this weapon's weaknesses and mitigate its strengths

tarrabah: PVP now B (was A)
Impacted by nerfs to SMGs as a class and to this weapon directly

thorn: PVP now B (was A)
Alternatives effectively outrange this gun even with its extremely generous damage over time range slope

witherhoard: PVE now A (was S)
With Starfire Protocol no longer the top of the heap for Warlock PVE exotics, this weapon loses its most potent combo

quicksilver storm: PVE now A (was B)
Weapon is ascendant with the strength of Strand in general and with the exotic slot more and more available

null composure: pve now C (was B)
Proliferation of alternatives with origin traits

ascendancy: pve now C (was B), gambit now C (was B)
Alternatives available free to play from Iron Banner, Last Wish, etc. largely deprecate this gun

revoker: pvp now B (was A)
Falling out of competition after its prior nerf; also isn't Cloudstrike

randy's throwing knife: pvp now C (was B)
Now available as an improved reissue from Crucible

edgewise: pve now C (was B)
Continued proliferation of better alternatives in-game

loaded question: pve now D (was C)
Now available as an improved reissue from Nightfalls

chain of command: pve now B (was A), gambit now C (was B)
Osmosis on a heavy is still unique but relative to alternatives the gun's total package is not compelling

kiosk guide lightfall changelog (23 march 2023):

ADDED

the manticore: pve A, pvp C, gambit B
quicksilver storm: pve B, pvp D, gambit C
veles-x: pve C, pvp B, gambit D


SCORES CHANGED

fourth horseman: pve now B (was C)
Buffed and functionality cleaned up

bad juju: pve now D (was B)
Doesn't compete in a world with non-trivial HP minor enemies

delicate tomb: pve now C (was B)
Very dependent on PVE power of arc subclasses relative to field

devil's ruin: pve now C (was B), pvp now C (was B), gambit now F (was D)
Gun nudged out of the meta, especially in PVP where snipers of choice are in the energy slot; other sidearms have improved as competitors

eriana's vow: pve now F (was C)
Possibly worst gun in the game with so many other guns and abilities inheriting antibarrier

grand overture: pve now A (was B)
Constantly receives buffs and now also has innate champion stun

izanagi's burden: pve now A (was S)
Meta evolving somewhat away from this weapon's strengths

lorentz driver: pve now C (was B), pvp now S (was B)
Mods for this weapon now extremely easy to access, allowing users to counteract prior nerfs

polaris lance: pve now S (was B)
One of the strongest primary options in the game, now with solar synergy and anti-champion properties

rat king: pve now D (was C)
Still does what it does, but players trade off more and more for it

sturm: pve now F (was D)
Currently completely unusable with the dramatic buffs to alternatives

symmetry: pve now C (was B)
Some other weapons do as much damage baseline as it does built up

traveler's chosen: pve now C (was B)
Alternatives have improved substantially

dead man's tale: gambit now B (was A)
Previous rating in error

hawkmoon: pve now D (was C)
Requires too much time investment to build stacks on this weapon when other sources of damage get out of the gate so high


kiosk guide mid-seraph changelog (26 january 2023):

SCORES CHANGED

worldline zero: pvp now B (was F)
Excellent option against Ward of Dawn, especially in Iron Banner and other Control-based modes

the mountaintop: pvp now D (was F)
Previous rating in error

duality: pvp now A (was B)
Great Precision Frame shotgun option in a world where precision frames are king, with upside

mida multi-tool: pvp now C (was B)
Falling by the wayside with higher lethality options in the forefront

ascendancy: pvp now C (was B)
Proliferation of better options including Iron Banner rocket launcher

reckless endangerment: pvp now D (was C)
In the worst current pvp shotgun subtype

cry mutiny: pve now D (was C), gambit now F (was D)
The gun is bad

truth: pvp now C (was F)
Previous rating in error & some nerfs to alternatives like Gjallarhorn

devil's ruin: pvp now B (was A)
Meta evolution has dragged down most sidearms a bit

trespasser: pvp now B (was A)
Meta evolution has dragged down most sidearms a bit

bastion: pvp now C (was D)
Has received a couple buffs and is moving into an extant niche

revoker: pvp now A (was S)
Big nerf to this weapon's 'exotic' perk just dropped

kiosk guide season of the seraph changelog (5 january 2023):

ADDED

delicate tomb: pve B, pvp F, gambit B

cry mutiny: pve C, pvp D, gambit D

SCORES CHANGED

fourth horseman: pve now C (was B)
Currently bugged to do less damage than it's supposed to despite receiving a recoil buff

ager's scepter: pvp now B (was C), added to top 10 recommendations
Trace recoil improved in a recent patch and a good weapon pairing with several currently usable PVP specs with weak supers

bad juju: pvp now C (was B)
Ongoing meta shift pushes out low range low DPS pulse rifles

bastion: pve now C (was D)
Slightly buffed and a good option for Unstoppable Champions relative to the field this season

grand overture: pve now B (was C)
Damage buffed substantially

izanagi's burden: pve now A (was S)
Has become somewhat outmoded next to an increasing proliferation of alternatives

lorentz driver: pvp now B (was S), gambit now B (was A), removed from top 10 Most recent set of nerfs dented its dominance

polaris lance: pve now B (was A), pvp now A (was B)
Well positioned for PVP meta and was buffed; scout rifle artifact support shifted in a way that makes it less useful in PVE

outbreak prime: pvp now C (was B)
Ongoing meta shift pushes out low range low DPS pulse rifles

symmetry: pvp now B (was A)
Harder to build its stacks in current meta versus alternatives

dead man's tale: pve now B (was A), pvp now S (was B)
Received a hefty buff to its ease of use against Guardians; a much better anti-Barrier weapon than anti-Overload

felwinter's lie: pvp now C (was D)
Shotgun spread changes make this weapon less of a self-sabotage to use

point of the stag: pve now B (was C)
Improved artifact support

revoker: pvp now S (was A)
Meta choice with a bullet in new ranked PVP playlist. Has a nerf impending


kiosk guide season of plunder changelog (2 september 2022):

ADDED

trespasser: pve C, pvp A, gambit C
chain of command: pve A, pvp D, gambit B

SCORES CHANGED

ace of spades: pve now D (was C)
Outdated powerset for PVE and no current artifact support

legend of acrius: pve now A (was B)
Damage buffed substantially, again

duality: gambit now C (was D)
Previous rating in error

le monarque: pve now S (was A)
Gained intrinsic Overload

tarrabah: pve now A (was S)
Decreased artifact and seasonal support

ticuu's divination: pve now A (was B)
Buffed and received artifact support

tommy's matchbook: pve now C (was B)
Substantially decreased artifact support

truth: pve now F (was D)
Nearly all alternatives, already better, received buffs

dead mans' tale: pve now A (was B), pvp now B (was A))
Remake flips its functionality level between PVE and PVP

hawkmoon: removed opening shot recommendation
Other options have become equally or more popular for PVP


kiosk guide solstice 22 changelog (25 july 2022):

SCORES CHANGED

fourth horseman: pve now B (was C), gambit now C (was F)
Damage buffed substantially

acrius: pve now B (was C), gambit now B (was D)
Damage buffed substantially

bad juju: pvp now B (was A)
Lack of range limits competitive capability in a plinking-oriented meta

bastion: pvp now D (was F)
Fringe glaive counter option

duality: pve now C (was F), gambit now D (was F)
Damage buffed substantially, slug mode receives pellet damage

lumina: pvp now B (was A)
Harder to secure kills to get rolling in current meta

polaris lance: pvp now B (was C)
On-colour for seasonal buffs, excels in a plinking meta

rat king: pvp now B (was C)
Synergy with best armour exotic in current sandbox, Omnioculus

the last word: no changes
Received nerfs but also received an accidental buff; insufficient info to evaluate weapon

kiosk guide season of the haunted changelog (14 june 2022):

NEW FEATURES
- added a "Current Top Recommendations" section. some people were finding the big list intimidating.

ADDED

grand overture: pve C, pvp F, gambit B
reckless endangerment: pve F, pvp C, gambit D

SCORES CHANGED

fourth horseman: pvp now F (was D)
Several major nerfs to PVP functionality

ager's scepter: pve now A (was B), gambit now B (was C)
Recent buffs as well as substantial artifact support this season

anarchy: pve now B (was C)
Combos with Starfire Protocol for a meta-relevant PVE DPS build

bad juju: pvp now A (was C)
Pulse rifle range buff, weapon subclass buff, and interaction with new Radiant buff

bastion: pvp now F (was C)
Ammo economy, Fusion Rifle nerfs, and increased proliferation of alternatives narrow this weapon's niche

devil's ruin: pvp now A (was B)
Ammo economy changes favour primary weapons that act like special weapons without using special ammo

duality: pvp now B (was A), gambit now F (was D)
Shotgun and ammo economy nerfs

eriana's vow: pvp now C (was B)
Nerfs to empowering effects have taken away several ways to make this weapon one-shot

izanagi's burden: pvp now F (was C)
Ammo economy nerfs obviate this weapon's PVP role

jotunn: pve now A (was D), gambit now A (was C)
Newly introduced catalyst completely revamps this weapon into an excellent choice in combatant modes

leviathan's breath: pve now A (was D), gambit now S (was B)
Most recent set of buffs have flipped this weapon from a poor damage option into a highly competitive one

lorentz driver: pve now B (was C)
Previous rating in error

mida multi-tool: gambit now B (was C)
"Off-hand" weapon buff

le monarque: no changes
Weapon received a buff but lost artifact support

outbreak perfected: pvp now B (was D)
Weapon subclass buff and evolution of meta expand this weapon's niche

polaris lance: pvp now C (was D)
Evolution of meta and addition of new maps and modes expand this weapon's niche

sleeper simulant: pve now C (was A)
Inferior to legendary options as well as exotic competitors like Leviathan's Breath

sturm: pvp now B (was C)
Fewer available alternatives in its weapon subclass and nerfs to using special ammo

tarrabah: pvp now S (was A)
Recipient of yet more buffs

the last word: pvp now C (was D)
Most recent buff improves this weapon's performance on mouse & keyboard; still an S on controller

ticuu's divination: pve now B (was A)
Lost artifact support

tommy's matchbook: pve now B (was C), gambit now D (was F)
Proliferation of healing options allows for ways to counteract this weapon's downsides

traveler's chosen: pvp now A (was B)
Nerfs to shotguns and other competitors for this weapon's slot as well as a buff to its airborne performance

truth: gambit now C (was B), pvp now F (was D)
Nerfed in a Gambit hotfix patch, remains one of the worst options relative to its competitors

witherhoard: pve now S (was A)
Continues to be one of the strongest meta options, and indirectly buffed

felwinter's lie: pvp now D (was B)
Last nerf as well as passel of shotgun nerfs make this weapon an actively poor option

salvager's salvo: pve now A (was C)
Combos with Starfire Protocol for a meta-relevant PVE DPS build

revoker: pvp now A (was B)
Sniper buffs as well as ammo economy nerfs expand this weapon's niche

mountaintop: pvp now F (was C)
Weapon is currently bugged

redrix's broadsword: pve now C (was D), pvp now B (was A)
Desperado perk buffed in PVE and nerfed in PVP; artifact support added

python: pve now C (was F), gambit now C (was F)
One-Two Punch perk continues to be definitive for shotguns in combatant modes

loaded question: pvp now F (was D)
Special ammo econ changes mark the end of Reservoir Burst perk in PVP




kiosk guide witch queen changelog (10 March 2022):

NEW FEATURES
- added xur's cipher weapons incl. my recommended random perk on each
- kept 'forsaken cipher' note for one more season

ADDED

ager's scepter: PVE B PVP C Gambit C
lorenz driver: PVE C PVP S Gambit A
dead man's tale: PVE B PVP A Gambit A
hawkmoon: PVE C PVP A Gambit C
adored: PVE C PVP B Gambit B
salvager's salvo: PVE B PVP B Gambit B
null composure: PVE C PVP C Gambit C
ascendancy: PVE B PVP B Gambit B

SCORES CHANGED

fourth horseman: pve now C (was B), gambit now F (was D)
Ammo economy and evolving meta push this weapon further away from likely viability. Catalyst now available again as of WQ

ace of spades: pvp now A (was S)
Continued proliferation of alternative options reduce unique value add of this weapon

anarchy: pvp now F (was D)
Previous rating in error

bad juju: pve now B (was C), pvp now C (was D), gambit now C (was D)
Exotic primary buff substantially increases this weapon's viability in PVE; super generation has new value in competitive modes due to 30th Anniv systems changes

bastion: pve now D (was B), pvp now C (was B), gambit now F (was D)
Lost uniqueness with introduction of legendary kinetic slot fusion; no longer buttressed by artifact mods

cryosthesia 77k: pve now C (was B)
No longer has artifact support; some stasis specs less meta in PVE

devil's ruin: pvp now B (was A)
Previous rating in error

duality: pve now F (was C)
Previous rating in error

izanagi's burden: pve now S (was A), pvp now C (was B)
Once again a top meta PVE pick due to evolving choices of heavy and new raid; WQ ammo economy changes hurt this weapon's niche in PVP

jotunn: pve now D (was C)
Reduced artifact support

leviathan's breath: pve now D (was C)
Buffs to exotic primaries make using a terrible exotic heavy even less attractive

lumina: pve now B (was C), pvp now A (was C)
Substantial direct and indirect buffs to this weapon

mida multi-tool: pve now F (was D)
Previous rating in error

le monarque: pve now A (was C), gambit now C (was D)
Introduction of strong catalyst option for PVE and very strong artifact support places this weapon into the top echelon

outbreak prime: pvp now D (was C), gambit now C (was D)
Improved artifact support and has found new use against bosses as a swappable for low ammo situations

polaris lance: pvp now D (was C)
Previous rating in error

ruinous effigy: pvp now D (was C), gambit now B (was D)
Artifact support and evolution of Gambit meta help this weapon to be a strong choice for new Freelance playlist

sleeper simulant: pve now A (was S), gambit now A (was S)
Reduced artifact support and consequent evolution of meta make this weapon just a strong choice rather than a no-brainer

sturm: pve now D (was F), pvp now C (was F)
Lack of alternatives for obtainable 120 hand cannons and exotic primary buff have made an execrable choice less execrable

symmetry: pvp now A (was B), gambit now B (was C)
An underrated choice in many modes gains expanded artifact support

tarrabah: pve now S (was A), gambit now B (was D)
Received both direct and indirect buffs while already a top weapon

thorn: pve now C (was D), gambit now D (was F)
Exotic primary buff substantially helps this weapon's competitiveness against combatants

the last word: pvp now D*, S on controller (was B*, S on controller)
Previous rating was in error, weapon remains unusable on mouse and keyboard

ticuu's divination: gambit now B (was C)
Slightly increased artifact support and further increased importance of add clear with new envoy system

tommy's matchbook: pvp now C (was B), gambit now F (was D)
Previous ratings were overestimates of this weapon's overall viability in current landscape

traveler's chosen: pve now C (was B)
Decreased artifact support and proliferation of strong alternatives plus Void 3.0's reduced need for ability regen narrows weapon's niche despite both direct buff and buff to functionality of catalyst's Osmosis perk

truth: pvp now D (was C)
Better alternatives exist and continue to be added, including legendary Ascendancy on kiosk

witherhoard: pve now A (was S), pvp now B (was C)
PVP rating was in error as weapon is a staple of Control/cap point modes. PVE meta has evolved to mildly disfavour this weapon as an automatic choice

worldline: pve now F (was D), pvp now F (was C)
No currently known reason for this weapon to exist when legendaries that eclipse its functionality and usability are freely available

felwinter's lie: pvp now B (was S)
Substantial direct nerf

point of the stag: pve now C (was B)
Strong alternatives introduced in Season of the Lost and WQ

hush: pve now B (was A)
Non-sunset alternative introduced with WQ

exit strategy: pve now D (was C)
Continued proliferation of alternatives

loaded question: pve now C (was B)
Continued proliferation of alternatives




kiosk guide 30th anniversary changelog (11 December 2021):

NEW FEATURES
- bolded the top overall recommendations for ease of use
- further highlighted "S" scores for ease of use
- for this season only I have added a "FORSAKEN" note for weapons obtainable via the 3 Forsaken ciphers awarded to all owners of Forsaken

SCORES CHANGED

anarchy: pve now C (was A), gambit now C (was B)
Changes in meta around this weapon and increase in use of exotic heavies as primary DPS

cryosthesia 77k: pve now B (was C), pvp now B (was C)
Direct buffs to this weapon and usability improvement to sidearms in general

devil's ruin: pvp now B (was A)
Sidearm improvement on PC/nextgen substantially affects this weapon

eriana's vow: pve now C (was A)
Arbalest buff largely deprecates this weapon's role

leviathan's breath: pve now C (was D), gambit now B (was C)
Catalyst buff improves an already solid gambit choice

sleeper simulant: pve now S (was B), gambit now S (was A)
Already strong weapon received more buffs, directly entering meta

travelers' chosen: pvp now B (was C)
Sidearm improvement on PC/nextgen and weapon's role more important despite direct nerf

truth: pve now D (was C), gambit now B (was A)
Largely deprecated by introduction of Gjallarhorn

whisper of the worm: pve now C (was B)
Despite substantial direct buff, buffs to other weapons have actually moved it further away from meta

worldline zero: pve now D (was B), gambit now F (was C)
Legendary alternatives introduced in 30th & sword mechanics changes render this weapon obsolete for its niche

felwinter's lie: pvp now S (was A)
Previous rating in error

point of the stag: pve now B (was C)
Previous rating in error

hush: pve now A (was C)
Previous rating in error NOTE: weapon is still sunset